Search found 5 matches

by justiceforall
Wed Feb 02, 2005 2:02 am
Forum: Open Discussion and Dev Announcements
Topic: Arena of Honor crash when network playing!
Replies: 1
Views: 405

Arena of Honor crash when network playing!

the Project of Arena of Honor
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=28759#28759

I'm having a problem when playing in local network with others,
when the client player connecting server ,the client and server player are both crashed,
and someone do it like me?

sorry for my bad ...
by justiceforall
Fri Sep 10, 2004 1:18 am
Forum: Advanced Help
Topic: something wrong with the getXJointNode ?
Replies: 28
Views: 7884

hmm. Your using vermeers dwarf model which is what I used in my tests that work fine. Could you please post your code?


here my code , maybe there are some bugs .

mesh = smgr->getMesh("../../media/dwarf.x");
scene::IAnimatedMeshSceneNode* anode1 = 0;
anode1 = smgr->addAnimatedMeshSceneNode ...
by justiceforall
Tue Sep 07, 2004 1:01 am
Forum: Advanced Help
Topic: something wrong with the getXJointNode ?
Replies: 28
Views: 7884


I wouldn't say I've got it all figured out, because I'm not sure exactly what's going on, but my fix seems to work. If anyone makes the change and finds that it doesn't fix the problem let me know.


I change the code just like u say, but position is not correct. :(

here is the pic
http ...
by justiceforall
Thu Aug 26, 2004 12:31 am
Forum: Advanced Help
Topic: something wrong with the getXJointNode ?
Replies: 28
Views: 7884

Well, try this:

If someone tries this please post here if it's working or not since I have not tried X animation scenenodes by now.

gd



But I can not compile it ,there is a lot of error,

\source\include\quaternion.h(419) : warning C4244: 'initializing' : conversion from 'double' to 'float ...
by justiceforall
Tue Aug 17, 2004 5:58 am
Forum: Advanced Help
Topic: how to change the textures in some areas of map?
Replies: 0
Views: 350

how to change the textures in some areas of map?

in all tutorials i find all the texture only add in the initial time of the game;
but I want to change texture in some specifically areas,
my map is smoothness , for example,
i assign four coordinates make a square area,
such as


(0,0,50) (50,0,50)

(0,0,0) (50,0,0)
-------->
how can i ...