Search found 2 matches
- Wed Aug 16, 2006 8:06 am
- Forum: Irrlicht.NET
- Topic: Camera crouching in First Person
- Replies: 1
- Views: 1646
- Wed Aug 16, 2006 8:03 am
- Forum: Irrlicht.NET
- Topic: Camera crouching in First Person
- Replies: 1
- Views: 1646
Camera crouching in First Person
I'm having trouble with camera "crouching" on the floor. I'm using the default FPS camera. Here is my changeCamera function:
public void changeCamera(bool bCrouch)
{
camera.RemoveAnimators();
if (bCrouch)
{
anim = smgr.CreateCollisionResponseAnimator(
selector, camera, new Vector3D(10, 0.5f ...
public void changeCamera(bool bCrouch)
{
camera.RemoveAnimators();
if (bCrouch)
{
anim = smgr.CreateCollisionResponseAnimator(
selector, camera, new Vector3D(10, 0.5f ...