Search found 6 matches
- Fri Sep 03, 2004 3:59 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: basic physics
- Replies: 10
- Views: 19626
hmm
if ne one has this would they be kind enough 2 upload it some where so i may get it
seeing as the original link does not work
- Wed Aug 18, 2004 6:17 pm
- Forum: Beginners Help
- Topic: display ints using draw :|
- Replies: 3
- Views: 500
- Wed Aug 18, 2004 4:13 pm
- Forum: Beginners Help
- Topic: display ints using draw :|
- Replies: 3
- Views: 500
display ints using draw :|
how can i display ints using draw 
int scoreu = 10;
font->draw(L"scoreu", rect<s32>(400, 280, 300, 50), SColor(255,255,255,255));
int scoreu = 10;
font->draw(L"scoreu", rect<s32>(400, 280, 300, 50), SColor(255,255,255,255));
- Wed Aug 18, 2004 2:53 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: basic physics
- Replies: 10
- Views: 19626
- Wed Aug 18, 2004 2:05 am
- Forum: Beginners Help
- Topic: stupid nub question for stupid meh :/
- Replies: 2
- Views: 468
- Wed Aug 18, 2004 1:21 am
- Forum: Beginners Help
- Topic: stupid nub question for stupid meh :/
- Replies: 2
- Views: 468
stupid nub question for stupid meh :/
#include <windows.h>
#include <irrlicht.h>
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
#pragma comment(lib, "Irrlicht.lib")
IrrlichtDevice *device = 0;
IVideoDriver* driver;
s32 cnt = 0;
int ballx = 250 ...