Search found 13 matches

by borky89
Wed Sep 20, 2006 1:58 pm
Forum: Beginners Help
Topic: Compiling with Xcode 2.4
Replies: 4
Views: 364

Maybe you have to add a few files to the project too.

Georg

PS: Hybrid, should I make a diff of a corrected xcode-project?
by borky89
Mon Sep 11, 2006 4:21 pm
Forum: Bug reports
Topic: [MacOS X] 3D model loaders 1.1
Replies: 8
Views: 539

Are you sure, you're using the latest svn version? 1.1 doesn't work on a mac.

If you want you could send me a sample and I could try to look into it. (Or you do it yourself.) Endian issues shouldn't be that severe in a mesh loader.

Georg
by borky89
Mon Sep 04, 2006 9:20 pm
Forum: Beginners Help
Topic: Fullscreen mac mouse problem (bug ot setup issue?)
Replies: 4
Views: 179

Sorry, I really have no idea what could cause the problem. Can you try it with a mouse?

Georg
by borky89
Mon Sep 04, 2006 2:25 pm
Forum: Beginners Help
Topic: Fullscreen mac mouse problem (bug ot setup issue?)
Replies: 4
Views: 179

It works for me. (I've got a Mac too)
What's your configuration? (Especially your mouse)

Georg
by borky89
Tue Aug 29, 2006 4:15 pm
Forum: Beginners Help
Topic: MacOSX Irrlicht 1.1 not compiling
Replies: 7
Views: 227

Thanks a lot for this great tutorial. I think a lot of people will need it. Next I had some problem with svn complaining "Error validating server certificate". Then in the middle of fetching files I got this error: subversion/libsvn_ra_dav/util.c:826: (apr_err=175002) svn: REPORT request f...
by borky89
Sun Aug 27, 2006 8:21 pm
Forum: Beginners Help
Topic: MacOSX Irrlicht 1.1 not compiling
Replies: 7
Views: 227

First: Install svn
Unfortunately there is only 1.3.1 prebuilt, but you could install the latest version with fink.

Second: Type into the terminal:

Code: Select all

svn checkout https://svn.sourceforge.net/svnroot/irrlicht ~/Desktop/irrlicht
Georg
by borky89
Sat Aug 26, 2006 10:37 pm
Forum: Bug reports
Topic: PNG Loader Bug and Fix
Replies: 10
Views: 586

I get more and more the feeling, that Irrlicht is based on a buggy core. Hopefully only at the endian issues.
I try to look into it tomorrow. (But I fear I won't have the time I need.)

Georg
by borky89
Sat Aug 26, 2006 10:34 pm
Forum: Beginners Help
Topic: MacOSX Irrlicht 1.1 not compiling
Replies: 7
Views: 227

You have to add pngwrite.c to the project to make rev172 work.
Image

Georg
by borky89
Sat Aug 26, 2006 10:16 pm
Forum: Bug reports
Topic: PNG Loader Bug and Fix
Replies: 10
Views: 586

I do. (PPC Mac OS X) But that shouldn't have anything to do with it.

If there was a endian-bug, I think it has to do with irrlicht, not with libpng. Did my "old" sollution work on LE systems?

Georg
by borky89
Sat Aug 26, 2006 9:33 pm
Forum: Bug reports
Topic: PNG Loader Bug and Fix
Replies: 10
Views: 586

Again there is a bug in revision 172. The final color mode should be ARGB, not BGRA Patch: Index: CImageLoaderPNG.cpp =================================================================== --- CImageLoaderPNG.cpp (revision 172) +++ CImageLoaderPNG.cpp (working copy) @@ -186,9 +186,9 @@ (png_uint_32*)&a...
by borky89
Wed Aug 23, 2006 9:29 pm
Forum: Beginners Help
Topic: Irrlicht 1.1, opengl and 2d transparency
Replies: 16
Views: 720

The one you can add like that?

driver->draw2DImage(..., ..., ..., ..., video::SColor(100,255,255,255), false);

Georg
by borky89
Wed Aug 23, 2006 6:16 pm
Forum: Beginners Help
Topic: New Beginner (Mac OS X)
Replies: 5
Views: 244

The Irrlicht 1.1 won't compile under Mac OS X, but svn revision 165 will. (I'm using this version at the moment)

Georg
by borky89
Wed Aug 23, 2006 4:25 pm
Forum: Bug reports
Topic: PNG Loader Bug and Fix
Replies: 10
Views: 586

PNG Loader Bug and Fix

I found some strange behaviour when I loaded PNGs with an alpha channel. Example: http://krimskrams.macsoftwaretest.ch/irrlicht/wrong_png.jpg Fixed: http://krimskrams.macsoftwaretest.ch/irrlicht/fixed_png.jpg The problem was, that the old code tried to just use the ARGB data. The error was: PNGs hav...