Search found 6 matches
- Tue Aug 29, 2006 11:25 pm
- Forum: Beginners Help
- Topic: Direct3D for WIndows Mobile 5
- Replies: 11
- Views: 510
No, I meant that porting the .net part is probably more easy as .net code should be quite portable and probably run out-of-the-box on PDAs. But porting the C++ code is much more involved and will require a decent knowledge of mobile devices. However, I just checked Irrlicht's portability recently b...
- Tue Aug 29, 2006 2:54 am
- Forum: Beginners Help
- Topic: Direct3D for WIndows Mobile 5
- Replies: 11
- Views: 510
Porting just the .NET part won't be that much work once you have Irrlicht core ported. That's what I meant. For all the rest just ask here if you encounter problems during the job. There are many people here interested in this port. Hi hybrid. Thanks again :) As my english is poor, just confirm If ...
- Sat Aug 26, 2006 3:24 am
- Forum: Beginners Help
- Topic: Direct3D for WIndows Mobile 5
- Replies: 11
- Views: 510
I don't know about .net and its support on mobile devices. Furthermore you have to port another thing when using Irrlicht.NET (as it requires Irrlicht) so it would be easier to use plain Irrlicht. Besides that, .net code should run anywhere, so this port might be easiest :) I'd say it's a good proj...
- Fri Aug 25, 2006 1:48 am
- Forum: Beginners Help
- Topic: Direct3D for WIndows Mobile 5
- Replies: 11
- Views: 510
So best thing would be to come up with an OpenGL/ES driver for Irrlicht to support a vast majority of exisiting handhelds and consoles. I don't think that it is that much work to get it running in the first, things will be more complicated when actual target platforms are chosen. Maybe a good candi...
- Fri Aug 25, 2006 1:43 am
- Forum: Beginners Help
- Topic: Direct3D for WIndows Mobile 5
- Replies: 11
- Views: 510
- Wed Aug 23, 2006 11:26 pm
- Forum: Beginners Help
- Topic: Direct3D for WIndows Mobile 5
- Replies: 11
- Views: 510
Direct3D for WIndows Mobile 5
Hi!
As a newbie ( ), I'd like to know if it's possible to use Irrlicht Engine (or any port of this) with Microsoft Direct3D for Windows Mobile 5.
Thanks!
As a newbie ( ), I'd like to know if it's possible to use Irrlicht Engine (or any port of this) with Microsoft Direct3D for Windows Mobile 5.
Thanks!