Search found 8 matches

by silentpolygon
Tue Nov 21, 2006 12:10 pm
Forum: Beginners Help
Topic: IrrlichtSVN-CompilingError
Replies: 2
Views: 171

Thanks a lot.

As soon as I am at home I gonna test it
by silentpolygon
Tue Nov 21, 2006 7:11 am
Forum: Beginners Help
Topic: IrrlichtSVN-CompilingError
Replies: 2
Views: 171

IrrlichtSVN-CompilingError

When I want to compile the actual Irrlicht SVN-Revision i get 3 Compiler errors that there are Dx8core.h and some other files(Dont have the name right now, but it has to do with dx8) are not available. I use: Microsoft VC++ Express 8 DirectX SDK (August 2006) PlatformSDK on an AthlonXP2200+ with Win...
by silentpolygon
Thu Sep 28, 2006 9:49 pm
Forum: Beginners Help
Topic: GUI Problem
Replies: 8
Views: 574

hybrid wrote:

Code: Select all

if (pointer==0) doSomethingOnError();
else doSomethingWithGoodPointer();
I think I should remind you that you are speaking with a n00b. The Pointer should be IEventReceiver?

Do I have to put this code into the main()?
by silentpolygon
Thu Sep 28, 2006 8:15 pm
Forum: Beginners Help
Topic: GUI Problem
Replies: 8
Views: 574

Thanks But this is the first time I use the debugger. This is what it says: Program received signal (SIGSEGV) Segmentation fault Previous frame inner to this frame (corrupt stack?) error So what could it be? You don't verify any pointer you get. createDevice() might return NULL (although this is no...
by silentpolygon
Thu Sep 28, 2006 6:22 pm
Forum: Beginners Help
Topic: GUI Problem
Replies: 8
Views: 574

Thanks
But this is the first time I use the debugger. This is what it says:

Program received signal (SIGSEGV)
Segmentation fault
Previous frame inner to this frame (corrupt stack?)
error


So what could it be?
by silentpolygon
Thu Sep 28, 2006 6:00 pm
Forum: Beginners Help
Topic: beginner question
Replies: 2
Views: 228

Well, IrrEdit is a Map-Editor with many other functionalities. This is the Program you need to make Maps, or in a way your Levels, to fit all your models in the correct position and tell the engine where the Player starts, where the foes are, etc. (UT2003/2004) has also a good LevelEditor(What a sha...
by silentpolygon
Thu Sep 28, 2006 5:09 pm
Forum: Beginners Help
Topic: GUI Problem
Replies: 8
Views: 574

GUI Problem

Hi everybody I´m just playing around with the GUI-System of Irrlicht 1.1. Here is what I have -------------------------- #include <iostream> using namespace std; #include <irrlicht.h> using namespace irr; IrrlichtDevice *device = 0; s32 cnt = 0; class MyEventReceiver : public IEventReceiver { public...
by silentpolygon
Sat Aug 26, 2006 6:10 pm
Forum: Beginners Help
Topic: Example: Meshviewer - No texture!!!
Replies: 1
Views: 131

Example: Meshviewer - No texture!!!

I just began to work with irrlicht and get used to it. I modeled a very simple object in Cinema4D. Exportet it into .3ds and took a texture. In the Modelviewer that came with Irrlicht 1.1 the texture does not show up. It just shows the object in grey. I also exportet the model into .x. Now the model...