Thanks a lot.
As soon as I am at home I gonna test it
Search found 8 matches
- Tue Nov 21, 2006 12:10 pm
- Forum: Beginners Help
- Topic: IrrlichtSVN-CompilingError
- Replies: 2
- Views: 171
- Tue Nov 21, 2006 7:11 am
- Forum: Beginners Help
- Topic: IrrlichtSVN-CompilingError
- Replies: 2
- Views: 171
IrrlichtSVN-CompilingError
When I want to compile the actual Irrlicht SVN-Revision i get 3 Compiler errors that there are Dx8core.h and some other files(Dont have the name right now, but it has to do with dx8) are not available. I use: Microsoft VC++ Express 8 DirectX SDK (August 2006) PlatformSDK on an AthlonXP2200+ with Win...
- Thu Sep 28, 2006 9:49 pm
- Forum: Beginners Help
- Topic: GUI Problem
- Replies: 8
- Views: 574
I think I should remind you that you are speaking with a n00b. The Pointer should be IEventReceiver?hybrid wrote:Code: Select all
if (pointer==0) doSomethingOnError(); else doSomethingWithGoodPointer();
Do I have to put this code into the main()?
- Thu Sep 28, 2006 8:15 pm
- Forum: Beginners Help
- Topic: GUI Problem
- Replies: 8
- Views: 574
Thanks But this is the first time I use the debugger. This is what it says: Program received signal (SIGSEGV) Segmentation fault Previous frame inner to this frame (corrupt stack?) error So what could it be? You don't verify any pointer you get. createDevice() might return NULL (although this is no...
- Thu Sep 28, 2006 6:22 pm
- Forum: Beginners Help
- Topic: GUI Problem
- Replies: 8
- Views: 574
- Thu Sep 28, 2006 6:00 pm
- Forum: Beginners Help
- Topic: beginner question
- Replies: 2
- Views: 228
Well, IrrEdit is a Map-Editor with many other functionalities. This is the Program you need to make Maps, or in a way your Levels, to fit all your models in the correct position and tell the engine where the Player starts, where the foes are, etc. (UT2003/2004) has also a good LevelEditor(What a sha...
- Thu Sep 28, 2006 5:09 pm
- Forum: Beginners Help
- Topic: GUI Problem
- Replies: 8
- Views: 574
GUI Problem
Hi everybody I´m just playing around with the GUI-System of Irrlicht 1.1. Here is what I have -------------------------- #include <iostream> using namespace std; #include <irrlicht.h> using namespace irr; IrrlichtDevice *device = 0; s32 cnt = 0; class MyEventReceiver : public IEventReceiver { public...
- Sat Aug 26, 2006 6:10 pm
- Forum: Beginners Help
- Topic: Example: Meshviewer - No texture!!!
- Replies: 1
- Views: 131
Example: Meshviewer - No texture!!!
I just began to work with irrlicht and get used to it. I modeled a very simple object in Cinema4D. Exportet it into .3ds and took a texture. In the Modelviewer that came with Irrlicht 1.1 the texture does not show up. It just shows the object in grey. I also exportet the model into .x. Now the model...