Search found 4 matches

by Shanira
Tue Aug 29, 2006 11:25 pm
Forum: Irrlicht.NET
Topic: Odd lighting problem?
Replies: 0
Views: 1347

Odd lighting problem?

http://enichan.no-ip.com/what.jpg

Kinda speaks for itself. It's a 3ds file that I loaded (exported from wings) into a scene with grey ambient lighting and a directional light coming from behind and to the left.

AnimatedMeshSceneNode tower = scene.AddAnimatedMeshSceneNode(scene.GetMesh ...
by Shanira
Mon Aug 28, 2006 3:33 pm
Forum: Irrlicht.NET
Topic: Light map options with Irrlicht.net?
Replies: 6
Views: 3786

Re: .NET port/wrappers

Thanks for the replies. :)

the Irrlicht.NET CP port is very complete, and actually really easy to use, as it follows the standard irrlicht API pretty closely. It should be easier to add you own features to this one, and easier to maintain up-to-date than the official one, because it is a simpler ...
by Shanira
Mon Aug 28, 2006 4:37 am
Forum: Irrlicht.NET
Topic: Light map options with Irrlicht.net?
Replies: 6
Views: 3786

Well, I guess I spoke too soon! I downloaded Pulsar LMTools , after trying many other lightmapping solutions once I noticed Irrlicht had a built in importer for it and it worked like a charm!

http://enichan.no-ip.com/lightmapping.jpg

Now I'm left wondering which of the three .NET ports is best ...
by Shanira
Mon Aug 28, 2006 12:40 am
Forum: Irrlicht.NET
Topic: Light map options with Irrlicht.net?
Replies: 6
Views: 3786

Light map options with Irrlicht.net?

I'm looking into using irrlicht with C# for a project. I found a lot of useful information on here on lightmaps and the like - even if it is a bit scattered - and I've been playing with light map maker/lmmaker a bit.

Only problem is, apparantly the only way to load a mesh that has a lightmap ...