@Dogs:
Well , I don't want to write everything again
but I just loaded those models , it took
about 3 secs
So , I don't know what's 'wrong' with your stuff , maybe your textures are not
in the corect locations lol
Well , do I missunderstand you? Do I get this totally wrong? I'm sure you knowCinema4d , right? Well I own this Software , and there's an example , a human , I saved it as *.3ds and loaded it 5 times in Irrlicht , those models make about 130000 polys together , well , it's working... :roll ...
Hey, I don't have any problems in loading high poly models, I even tried one with over 50000, was no problem , so , to prove you , here are some screens , if you want to , I can send you the demo.
Hey , did anyone already use the new Shaders? I tried it and the ones from the example work perfectly , but how do I create my own Shaders? I mean the files (-> d3d9.ps for example) Irrlicht is using. Can I use RenderMonkey from Ati? And how?
Hey, 0.7 is still not working with my project. The examples are working fine , I can compile them without any problems , so the include and lib directions are right , the new dll is in my folder , but still these errors: