Search found 2 matches
- Thu Oct 12, 2006 10:26 am
- Forum: Open Discussion and Dev Announcements
- Topic: Seeking 3D Irrlicht Programmer
- Replies: 4
- Views: 1254
Seeking 3D Irrlicht Programmer
We are seeking an experienced 3D programmer to join our development team producing a patent protected application for the garment industry. We have a working prototype in Irrlicht.NETCP with some revision of Irrlicht.dll, and need further manpower in developing the product to completion. The front ...
- Thu Aug 31, 2006 3:52 pm
- Forum: Beginners Help
- Topic: Applying scale to bones
- Replies: 0
- Views: 217
Applying scale to bones
I need to make scale transforms to the bones of human figure.
Using dwarf.x as a sample, I opened up the .x file and removed all theanimation data and changed the matrix to
Frame head
{
FrameTransformMatrix
{
3.000000,0.000000,0.000000,0.000000,
0.000000,3.000000,0.000000,0.000000,
0.000000 ...
Using dwarf.x as a sample, I opened up the .x file and removed all theanimation data and changed the matrix to
Frame head
{
FrameTransformMatrix
{
3.000000,0.000000,0.000000,0.000000,
0.000000,3.000000,0.000000,0.000000,
0.000000 ...