Search found 4 matches

by Bellaz89
Fri Feb 02, 2007 2:06 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: bind Irrlicht with an X window
Replies: 0
Views: 1765

bind Irrlicht with an X window

I wrote a new .diff patch based (at 99 % is stef_ work :P) from the stef_ code that you can find in this topic : http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=100667&sid=f6b3a7e9c508f7fd20c3abaf31c7110d Now opengl driver works better and I removed some global variabiles. --- SIrrCreatio...
by Bellaz89
Wed Sep 13, 2006 12:09 pm
Forum: Open Discussion and Dev Announcements
Topic: next irrlicht release requestes
Replies: 71
Views: 8256

Cg shader support (both directx and opengl) and freetype fonts 8)
by Bellaz89
Sun Sep 03, 2006 1:03 pm
Forum: Project Announcements
Topic: Magic Library - True Type windows font
Replies: 319
Views: 79494

Well, thank you Emil_halim, especially for CG shader support :)
by Bellaz89
Thu Aug 31, 2006 7:37 pm
Forum: Project Announcements
Topic: Magic Library - True Type windows font
Replies: 319
Views: 79494

Could you please release a mingw-compatible version of your library? Because your magic library doesn't works whit Code::Blocks.

thanks :D