Search found 5 matches

by daniel.retief
Thu Sep 28, 2006 6:29 am
Forum: Beginners Help
Topic: Best free library for 3D Aound
Replies: 21
Views: 1611

Direct Sound

Does anyone know if I can use DirectSound with Irrlicht.NET? I get the following error when I try to run my program which uses a test sound in DirectSound: DLL 'C:\WINDOWS\assembly\GAC\Microsoft.DirectX.DirectSound\1.0.2902.0__31bf3856ad364e35\Microsoft.DirectX.DirectSound.dll' is attempting managed...
by daniel.retief
Wed Sep 27, 2006 7:06 am
Forum: Project Announcements
Topic: OpenAL# - OpenAL Wrapper
Replies: 11
Views: 1591

The link is broken :S is this hosted anywhere else? I really need this as I need sound for my project, and Im using Irrlicht.NET
by daniel.retief
Sun Sep 10, 2006 3:20 am
Forum: Beginners Help
Topic: ParticleEmitter - point emitter - Why does it only emit one?
Replies: 12
Views: 763

The problem with the box emitters are that they project the particles in a squarish shape. Im trying to make somthing that looks like a water fountain, but the fountains are always square in shape, which is a really pain in the ass. Any way to solve this problem? or setup a point emitter that will g...
by daniel.retief
Sat Sep 09, 2006 1:03 pm
Forum: Irrlicht.NET
Topic: IAnimatedMeshX in C#
Replies: 4
Views: 2426

Im trying to load an .x mesh into my scene, but it wont work, and ideas? The model is ok, as I tested it in a direct3d mesh viewer. //Load Mesh IAnimatedMesh mesh = device.SceneManager.GetMesh(@"fountain2.x"); node = smgr.AddAnimatedMeshSceneNode(mesh, null, 1); node.Position = (new Vector...
by daniel.retief
Thu Sep 07, 2006 9:29 am
Forum: Beginners Help
Topic: Particle Collision
Replies: 2
Views: 294

Particle Collision

Hello, I was wondering if someone could help me with my little challenge. I need to create a software program using C# that simulates water fountains. I decided to use Irrlicht on recommendation from a friend, who stated that Irrlicht has a great particle system. I was wondering if it was possible t...