Search found 24 matches
- Wed Dec 13, 2006 8:18 pm
- Forum: Beginners Help
- Topic: EventReceiver Problem :s
- Replies: 18
- Views: 1385
- Wed Dec 13, 2006 7:25 pm
- Forum: Beginners Help
- Topic: Beginner - Want to learn C++ and Irrlicht
- Replies: 7
- Views: 1219
- Wed Dec 13, 2006 7:06 pm
- Forum: Beginners Help
- Topic: EventReceiver Problem :s
- Replies: 18
- Views: 1385
- Wed Dec 13, 2006 6:10 pm
- Forum: Beginners Help
- Topic: EventReceiver Problem :s
- Replies: 18
- Views: 1385
I think the error is there because the Map used ever from the game and i can't close the Map. game
It runs.
Code: Select all
game::~game()
{
/*if (mapSelector)
mapSelector->drop();
if (metaSelector)
metaSelector->drop();*/
}
...
...
device->closeDevice();
...
- Sun Dec 10, 2006 1:34 pm
- Forum: Beginners Help
- Topic: EventReceiver Problem :s
- Replies: 18
- Views: 1385
- Sat Dec 09, 2006 9:25 pm
- Forum: Beginners Help
- Topic: EventReceiver Problem :s
- Replies: 18
- Views: 1385
- Sat Dec 09, 2006 6:33 pm
- Forum: Beginners Help
- Topic: EventReceiver Problem :s
- Replies: 18
- Views: 1385
- Sat Dec 09, 2006 5:32 pm
- Forum: Beginners Help
- Topic: EventReceiver Problem :s
- Replies: 18
- Views: 1385
EventReceiver Problem :s
Hi,
if I press A, S or Escape, the events will be executed else nothing happens. Why ? Another Question: How is it possible to move the Model by one pressing very far ? By this code I must press to much on one of the Keys.
virtual bool OnEvent(SEvent event)
{
if (node != 0 && event.EventType ...
if I press A, S or Escape, the events will be executed else nothing happens. Why ? Another Question: How is it possible to move the Model by one pressing very far ? By this code I must press to much on one of the Keys.
virtual bool OnEvent(SEvent event)
{
if (node != 0 && event.EventType ...
- Fri Dec 08, 2006 7:54 pm
- Forum: Beginners Help
- Topic: Skateboard-game: need informations
- Replies: 3
- Views: 332
- Fri Dec 08, 2006 7:19 pm
- Forum: Beginners Help
- Topic: Skateboard-game: need informations
- Replies: 3
- Views: 332
Skateboard-game: need informations
Hi,
i want to program a little skateboard-game because I want to know, how i can move the body from the skater realistic and i want to learn about physics. I'm ready to invest very much time in this.
Have some one any tipps, how i can release something like this or what i need to lern before ?
i want to program a little skateboard-game because I want to know, how i can move the body from the skater realistic and i want to learn about physics. I'm ready to invest very much time in this.
- Sat Nov 18, 2006 2:38 pm
- Forum: Off-topic
- Topic: I'm looking for a program, that can make me out of Bitmaps..
- Replies: 1
- Views: 421
I'm looking for a program, that can make me out of Bitmaps..
Hi,
i'm looking for a little program, that can makes me a map out of a black and white picture, what have on this point this black and on another point for example a more brightly black (gray or something like this) for the Heights of an Object. Is it possible and if it is where can i get this ...
i'm looking for a little program, that can makes me a map out of a black and white picture, what have on this point this black and on another point for example a more brightly black (gray or something like this) for the Heights of an Object. Is it possible and if it is where can i get this ...
- Sat Oct 21, 2006 7:18 am
- Forum: Beginners Help
- Topic: getMesh: problems with C++
- Replies: 2
- Views: 233
- Fri Oct 20, 2006 7:53 pm
- Forum: Beginners Help
- Topic: getMesh: problems with C++
- Replies: 2
- Views: 233
getMesh: problems with C++
Hi,
i said it weeks ago in nother words: "I am a delphi programmer".
Cause i have sometimes little problems with C++. It's a simple question: How must i change the getMesh-Parameters so that nothing errors appears ?
error: no matching function for call to 'irr::scene::ISceneManager::getMesh(const ...
i said it weeks ago in nother words: "I am a delphi programmer".
Cause i have sometimes little problems with C++. It's a simple question: How must i change the getMesh-Parameters so that nothing errors appears ?
error: no matching function for call to 'irr::scene::ISceneManager::getMesh(const ...
- Fri Oct 20, 2006 11:41 am
- Forum: Beginners Help
- Topic: Some questions: GUI
- Replies: 5
- Views: 629
- Fri Oct 20, 2006 7:56 am
- Forum: Beginners Help
- Topic: Some questions: GUI
- Replies: 5
- Views: 629
Some questions: GUI
Hi,
i have a GUIWindow.
IGUIEnvironment* env = device->getGUIEnvironment();
IGUIElement* root = env->getRootGUIElement();
IGUIElement* e = root->getElementFromId(5000, true);
if (e) e->remove();
IGUIWindow* wnd = env->addWindow(core::rect<s32>(0,0,640,480),
false, L"Modelloader", 0, 5000);
Is ...
i have a GUIWindow.
IGUIEnvironment* env = device->getGUIEnvironment();
IGUIElement* root = env->getRootGUIElement();
IGUIElement* e = root->getElementFromId(5000, true);
if (e) e->remove();
IGUIWindow* wnd = env->addWindow(core::rect<s32>(0,0,640,480),
false, L"Modelloader", 0, 5000);
Is ...