Maybe the directx-devpak is incompatible to the latest dlls?
Another post described how to build a devpak by converting all the SDK's .lib files to .a
Problem is that the DX9c sdk comes in about 10 versions each with it's own d3dx9_xx.dll.
When you compile the Visual Studio 32 version of ...
Search found 3 matches
- Mon Sep 11, 2006 11:51 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [DevC++] dll with directx 9.0c support available
- Replies: 130
- Views: 167793
- Mon Sep 11, 2006 4:58 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [DevC++] dll with directx 9.0c support available
- Replies: 130
- Views: 167793
Re: v1.1 compatible lib is available
untested. please lmk if you have issues.
http://www.gprogs.com/gg.Irrlicht/IrrDX_v1_1.zip
First, thanks for this. But for me, example 02 crashes after choosing DX81.
Here's exactly what I did. I loaded example 02 in Devcpp. I rebuilt all using the .a you provided, put your 3 dlls in the same ...
http://www.gprogs.com/gg.Irrlicht/IrrDX_v1_1.zip
First, thanks for this. But for me, example 02 crashes after choosing DX81.
Here's exactly what I did. I loaded example 02 in Devcpp. I rebuilt all using the .a you provided, put your 3 dlls in the same ...
- Sun Sep 10, 2006 5:28 pm
- Forum: Bug reports
- Topic: version 1.1 - everything is white
- Replies: 15
- Views: 2181