Thank you for your answers,
so to sum up - if we talk about OpenGL 1.2 is required, but new things from 2.0 still can be used through extensions, so 2.0 is supported to say it one word?
Search found 2 matches
- Tue Sep 19, 2006 6:05 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Quick question... (OpenGL support)
- Replies: 5
- Views: 636
- Sun Sep 10, 2006 9:32 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Quick question... (OpenGL support)
- Replies: 5
- Views: 636
Quick question... (OpenGL support)
Hi,
this is my first post there, I'd like to welcome everyone there and say two words about myself before proceding: I'm student of mathematics and as hobby I'm preparing game - mainly I take care for organization, contacts, etc, but also I take care for AI... hard work it is but still not so bad ...
this is my first post there, I'd like to welcome everyone there and say two words about myself before proceding: I'm student of mathematics and as hobby I'm preparing game - mainly I take care for organization, contacts, etc, but also I take care for AI... hard work it is but still not so bad ...