I want that its only return yes or no, not stoping.
Search found 7 matches
- Fri Aug 24, 2007 3:12 pm
- Forum: Beginners Help
- Topic: Collision between nodes
- Replies: 0
- Views: 259
Collision between nodes
Can someone help me to make a collision between 2 IAnimatedMeshSceneNode??
I want that its only return yes or no, not stoping.
I want that its only return yes or no, not stoping.
- Sat Aug 18, 2007 6:44 am
- Forum: Beginners Help
- Topic: better collisions?
- Replies: 10
- Views: 1010
- Fri Aug 17, 2007 8:02 am
- Forum: Beginners Help
- Topic: better collisions?
- Replies: 10
- Views: 1010
- Thu Aug 16, 2007 6:09 pm
- Forum: Beginners Help
- Topic: better collisions?
- Replies: 10
- Views: 1010
- Thu Aug 16, 2007 2:24 pm
- Forum: Beginners Help
- Topic: better collisions?
- Replies: 10
- Views: 1010
- Thu Aug 16, 2007 5:32 am
- Forum: Beginners Help
- Topic: better collisions?
- Replies: 10
- Views: 1010
better collisions?
Hi
With the examples i created a simple model with 3rd camera. But the collisions are not very good. Model is blocking sometimes. and i hace two another problems but its easyer to show :roll:
http://dhost.info/radsun/irr/ddd.gif
scene::ISceneNodeAnimator * anim = smgr ...
With the examples i created a simple model with 3rd camera. But the collisions are not very good. Model is blocking sometimes. and i hace two another problems but its easyer to show :roll:
http://dhost.info/radsun/irr/ddd.gif
scene::ISceneNodeAnimator * anim = smgr ...
- Thu Sep 14, 2006 6:03 am
- Forum: Beginners Help
- Topic: Tpp collisions
- Replies: 3
- Views: 246
Tpp collisions
I trying to create collisions using createCollisionResponseAnimator but i have problem with createOctTreeTriangleSelector. :roll:
Code:
scene::ITriangleSelector* s;
s = scene::ISceneManager->createOctTreeTriangleSelector(mesh,node);
node->setTriangleSelector(s);
s->drop();
Error:
95 E ...
Code:
scene::ITriangleSelector* s;
s = scene::ISceneManager->createOctTreeTriangleSelector(mesh,node);
node->setTriangleSelector(s);
s->drop();
Error:
95 E ...