Search found 6 matches

by ice
Mon Oct 23, 2006 10:10 am
Forum: Beginners Help
Topic: moving a vehicle forward while pitching and rolling
Replies: 10
Views: 749

thanks again CodeDog, but I'm having trouble in "decoding" what you have and applying it to my problem. what I have is a vehicle with a cam attached, so that when I move the vehicle the cam comes along. the cam doesn't rotate either. it simply follows the vehicle in a horizontal position. ...
by ice
Wed Oct 18, 2006 4:28 pm
Forum: Beginners Help
Topic: moving a vehicle forward while pitching and rolling
Replies: 10
Views: 749

great!
I assume that your Point3D is a vector3df, right?

also, how can I get the "lookat" and "up" vectors?

thanks.
by ice
Sun Oct 15, 2006 10:55 pm
Forum: Beginners Help
Topic: moving a vehicle forward while pitching and rolling
Replies: 10
Views: 749

hm.. I see..

but the problem is that I'm using Jirr. is there a JAVA binding for Newton, so that I can integrate it with Jirr?
by ice
Thu Oct 12, 2006 7:24 pm
Forum: Beginners Help
Topic: moving a vehicle forward while pitching and rolling
Replies: 10
Views: 749

moving a vehicle forward while pitching and rolling

Hi, I have a vehicle moving on a plane and turning OK (around the Y axis), but now I want it to pitch it a little when accelerating (like an helicopter) and also roll it a litle bit when turning. I'm using the standard setRotation() and the turning and rolling are working fine, but somehow the pitch...
by ice
Thu Sep 21, 2006 3:50 pm
Forum: Beginners Help
Topic: terrain level of detail changing using 3rdperson cam[SOLVED]
Replies: 2
Views: 320

I've solved the problem by not attaching the camera to the object, but by moving it to the position of a dummy node attached (in a relative position) to it. Anyway, it seams that when I attach the camera to the object (using the function addChild, or assing a parent in the creation function) the det...
by ice
Mon Sep 18, 2006 4:13 pm
Forum: Beginners Help
Topic: terrain level of detail changing using 3rdperson cam[SOLVED]
Replies: 2
Views: 320

terrain level of detail changing using 3rdperson cam[SOLVED]

hi, I've added an object and a camera attached to it (a 3rd person camera) to the terrain demo, and I've set simple movement controls. the problem is that when I'm using the simple camera attached to the object, the terrain changes to a very angulous detail (all the elevations turn into piramid shap...