Search found 11 matches

by Osirus
Sun Mar 05, 2006 6:39 pm
Forum: Project Announcements
Topic: Dusty Engine .Net v9 -- Complete
Replies: 0
Views: 481

Dusty Engine .Net v9 -- Complete

Hey guy's sorry it took so long but working six days a week makes it a bit hard to do this kind of stuff quickly. Anyway i have ported the complete Dusty Engine v9 over to C#. So far I have found a few bugs (and fixed them of course) but for the most part i think it is working perfectly. Also includ...
by Osirus
Wed Dec 07, 2005 2:28 pm
Forum: Irrlicht.NET
Topic: Problems using with C# VS Express.
Replies: 7
Views: 2132

If your using opengl as the renderer that will make it crash on exit. This might be fixed in version 0.14, but if your still using 0.12 then will cause an error when exiting and crash when using opengl.
by Osirus
Sat Dec 03, 2005 3:09 pm
Forum: Project Announcements
Topic: Dusty Engine .Net
Replies: 6
Views: 896

Ok so my website seems to be down at the moment but hopefully will be back up as soon as my provider gets things back up.

I'll be working on the port again this weekend sometime (work sucks) and get a fully working version of Dave's v7. I'll post as soon as it's up.
by Osirus
Sat Dec 03, 2005 3:05 pm
Forum: Project Announcements
Topic: Dusty Engine Website
Replies: 2
Views: 522

Looks awesome! As you may or may not have noticed my website provider seems to be going through some issues at the moment, hopefully will be back up soon. I'll be working on my port again soon (work sucks) and hope to have a fully working version of v7 within the next few days.
by Osirus
Tue Nov 22, 2005 5:14 pm
Forum: Irrlicht.NET
Topic: Problems using with C# VS Express.
Replies: 7
Views: 2132

Are you sure you are using the right irrlicht.dll? You need to make sure you have the irrlicht.dll compiled for visual studio found in the bin/win32-VisualSudio folder. The other problem may be that the irrlicht.dll has to copied manually to the working directory of your project (usually the bin fol...
by Osirus
Wed Nov 16, 2005 2:32 am
Forum: Irrlicht.NET
Topic: Irrlicht with C#
Replies: 3
Views: 1746

Have you tired re-compiling the wrapper in vs express?

Are you using the most recent version of the wrapper?
by Osirus
Wed Nov 16, 2005 2:28 am
Forum: Beginners Help
Topic: Irrlicht in Dev C++
Replies: 8
Views: 490

What file is the compiler saying the error is in? as Master85 pointed out For your problem: Line 217 C:\Dev-Cpp\Include\irrlicht\aabbox3d.h unknown escape sequence `\D' probabily you've used an incorrect escape sequence. For example, if you want to specify a path you must use this sequence: c:/myDir...
by Osirus
Mon Nov 14, 2005 6:13 pm
Forum: Project Announcements
Topic: Dusty Engine .Net
Replies: 6
Views: 896

Ok so i just created a web site for myself and uploaded the source and binarys for my port of the DustyEngine. It's still not complete. It's missing the code for the way point tasks, and is not very compliant to .net coding practices yet. I have not implemented properties. But it is working, at leas...
by Osirus
Wed Nov 09, 2005 12:56 am
Forum: Beginners Help
Topic: A Modelling Tutorial
Replies: 33
Views: 2250

Ok, so i just read this thread and well i had to put my 2 cents in. I saw 2 serious flaws in GFXstyLER's post where he states "6. ENGLISH is the most easiest language that one could possibly learn (i just count bigger language, dont come up with some african language that is used by a tribe of ...
by Osirus
Fri Nov 04, 2005 2:29 pm
Forum: Project Announcements
Topic: Dusty Engine .Net
Replies: 6
Views: 896

I will once i get it all ported (and i actually find some web space :)), i've only got i think 3 classes left to port (the way point ones) then add the changed from v8. Of course i then have to go in and make it a little more .netish, making use of propertys being somthing i have not implemented as ...
by Osirus
Wed Nov 02, 2005 8:20 pm
Forum: Project Announcements
Topic: Dusty Engine .Net
Replies: 6
Views: 896

Dusty Engine .Net

I don't know if anyone is interested or not but i am currently porting the DustEngine to .net just to see if it can be done and to help get me more used to using c#. Currently i have a working version that compiles and runs the first tut on the web site but i still have a few more classes to port an...