there is no need to add the mtl loader as a patch now, as it has been part of irrlicht for some time
But appearently not in version 1.0, which is easier to install and use on MacOS. Although I have to admit that I don't know how difficult it is to apply the same changes to 1.1 that were applied ...
Search found 4 matches
- Thu Sep 28, 2006 9:42 pm
- Forum: Beginners Help
- Topic: How to load OBJ + MTL textures?
- Replies: 4
- Views: 666
- Sun Sep 24, 2006 10:52 am
- Forum: Beginners Help
- Topic: How to load OBJ + MTL textures?
- Replies: 4
- Views: 666
- Sat Sep 23, 2006 9:01 pm
- Forum: Beginners Help
- Topic: How to load OBJ + MTL textures?
- Replies: 4
- Views: 666
How to load OBJ + MTL textures?
Woot! I went through the first few tutorials, and am now proud owner of an amateurishly crafted spaceship that I can walk through with simple collision detection! :D
Now I have lots of questions:
- My model is an OBJ file + MTL file (+ some JPGs) -- is that okay or would you recommend a better ...
Now I have lots of questions:
- My model is an OBJ file + MTL file (+ some JPGs) -- is that okay or would you recommend a better ...
- Sat Sep 23, 2006 5:42 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [Tutorial] Getting started on Mac OS X
- Replies: 81
- Views: 104070
Hi all,
I went through this tutorial -- thanks for posting it. I rewrote it in an idiot-proof
way and added some screenshots.
Irrlicht + XCode idiot-proof beginner's tutorial
If you have comments, updates or corrections, just tell me!
zathras
I went through this tutorial -- thanks for posting it. I rewrote it in an idiot-proof
Irrlicht + XCode idiot-proof beginner's tutorial
If you have comments, updates or corrections, just tell me!
zathras