Search found 72 matches

by HLFat
Sun Jul 08, 2007 4:44 pm
Forum: Advanced Help
Topic: Building with Borland Turbo C++
Replies: 25
Views: 3669

There is a jmemdosa.asm file, but no obj. As described i did not add the four .c files of jpeglib directory, but if i add them i get compiler errors. Any Idea on that one? You need to edit the files you are using for LIBPNG,ZLIB,and JPEGLIB.Not all the files are used for Irrlicht. 'JMEMDOSA.ASM' is...
by HLFat
Tue Jul 03, 2007 11:21 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht 1.2 and 1.3 with Digital Mars
Replies: 6
Views: 4356

Very nice contribution HLFat!
You should try putting everything into a pdf. Very nice. Thanks for sharing it.
Thanks!

I'll look into putting everything into a PDF.
by HLFat
Fri Jun 29, 2007 12:33 pm
Forum: Advanced Help
Topic: Building with Borland Turbo C++
Replies: 25
Views: 3669

The Compiler finishs now with thousands of warning, but the linker fails now. The errormessage says nothing but "fatal access violation. Linking stopped." BTW i am building using the IDE. AFAIK that should not matter, right? I normally turn off all the warnings,option -w-. Linking fatal a...
by HLFat
Thu Jun 28, 2007 10:45 pm
Forum: Advanced Help
Topic: Building with Borland Turbo C++
Replies: 25
Views: 3669

I don't know ... CIrrDeviceWin32.cpp builds fine with the Turbo tools and the BCC 5.5.1 command line tools. However try [C++ error] CIrrDeviceWin32.cpp(453): E2316 'CIrrDeviceWin32::createDriver(video::E_DRIVER_TYPE,const core::dimension2di &,unsigned int,bool,bool,bool,bool,bool)' is not an ele...
by HLFat
Mon Jun 25, 2007 9:54 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht 1.2 and 1.3 with Digital Mars
Replies: 6
Views: 4356

OK...I have Irrlicht 1.3.1 working.Irrlicht-1.3.1-DMC.

Ran through all of the examples,and everything seemed to work.When using the static lib you will have to link to gdi32.lib.
by HLFat
Sun Jun 24, 2007 5:57 pm
Forum: Advanced Help
Topic: Building with Borland Turbo C++
Replies: 25
Views: 3669

I believe the only thing I had to do was add the min macro to CD3D9Driver.cpp: #define min(a, b) (((a) < (b)) ? (a) : (b)) . That's with Irrlicht 1.3.1 and the Borland Turbo tools (Turbo C++ 2006). Oh...some of the PNG library files had to be modified.A 'const' had to be removed.Pngerror.c and Pngtr...
by HLFat
Thu May 10, 2007 11:30 pm
Forum: Beginners Help
Topic: Entry Point not found
Replies: 6
Views: 402

Well...I don't know for sure what your problem is,but you want to use the lib file from the folder \lib\Win32-visualstudio:irrlicht.lib,and use the DLL from the folder \bin\win32-visualstudio:irrlicht.dll.

Put copies of both of those in the same folder where you are working,such as 02.Quake3Map.
by HLFat
Thu May 10, 2007 9:29 pm
Forum: Beginners Help
Topic: Entry Point not found
Replies: 6
Views: 402

Sounds like you are using the wrong DLL.

What development tools are you using?
by HLFat
Wed May 09, 2007 3:25 pm
Forum: Beginners Help
Topic: Probably my last Irr+Borland question
Replies: 16
Views: 958

Cool!

It looks like future versions of Irrlicht are going to be much kinder to Borland.
by HLFat
Mon May 07, 2007 9:29 pm
Forum: Project Announcements
Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
Replies: 338
Views: 116820

Ok...I tried it with both DLLs,the one that comes with the demo and the one I made.The result is the same,after alt +F4 I get :'Tiled.exe has encountered a problem and needs to close.'I named my build project 'Tiled'. Besides those 2 compilers I have tried it with the free Borland command line tools...
by HLFat
Mon May 07, 2007 1:21 pm
Forum: Project Announcements
Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
Replies: 338
Views: 116820

By exepion you mean that program crashes when closing? Yes. Are you using your own library or one that is part of demo? I am using your main.cpp from from the demo. What Irrlicht wersion is it? 1.3. terrain->drop() return false because object was not deleted yet, only its reference counter was decr...
by HLFat
Sun May 06, 2007 3:10 pm
Forum: Project Announcements
Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
Replies: 338
Views: 116820

I noticed that with Digital Mars and Borland Turbo Explorer I get an exception when closing the program. The Dr. Watson log says something about the runtime library. It goes away when I comment out terrain->drop. Edit:Not realizing that drop returned a bool, I checked the return value. It returns a ...
by HLFat
Sat May 05, 2007 5:38 pm
Forum: Beginners Help
Topic: Probably my last Irr+Borland question
Replies: 16
Views: 958

Ok...try this: Irrlicht-1.3-B And,as always, put _control87(MCW_EM,MCW_EM); in main before device creation,and define WIN32 in the defines.Plus include <float.h> someplace. Also, the files in the 'include' directory will have to be modified per the tutorial. If that gives you problems, see Darseq's ...
by HLFat
Fri May 04, 2007 4:07 pm
Forum: Beginners Help
Topic: wxIrrlicht issues ( wxTimer Vs Idle )
Replies: 2
Views: 552

Edit:well...it was working afterall.I did the 'HelloWorld' example in a wxWidgets window and it worked fine.For some reason I can only see a 20 pixel wide Gui rectangle.
Ok...works a lot better with Irrlicht 1.2.

GUI now works properly.
by HLFat
Wed May 02, 2007 7:11 pm
Forum: Beginners Help
Topic: wxIrrlicht issues ( wxTimer Vs Idle )
Replies: 2
Views: 552

Actually, I can't even get the timer to work. I incorporated wxIrrlicht into the the wxwidgets 'minimal' example. The compilers I am using don't like the 'this' reference to start the wxIrrlicht class, so I am using wxGetActiveWindow instead. I get the app to run and it shows the "FPS ",bu...