I do not know how to begin.
That it is necessary to use?
I must use the bones to bend my model?
I never with this did not face.
Please help me.
Search found 105 matches
- Tue Oct 31, 2006 8:01 am
- Forum: Advanced Help
- Topic: How to create imitation of the flexible stick.
- Replies: 8
- Views: 486
- Mon Oct 30, 2006 7:31 pm
- Forum: Beginners Help
- Topic: Rotate camera on X-Z
- Replies: 2
- Views: 200
- Mon Oct 30, 2006 7:23 pm
- Forum: Advanced Help
- Topic: How to create imitation of the flexible stick.
- Replies: 8
- Views: 486
How to create imitation of the flexible stick.
How to create imitation of the flexible stick.
I must influence upon one edge and stick must be bent..
![Image](http://www.webpolit.com/irr/pic2.jpg)
I must influence upon one edge and stick must be bent..
![Image](http://www.webpolit.com/irr/pic2.jpg)
- Mon Oct 30, 2006 5:16 pm
- Forum: Beginners Help
- Topic: Rotate camera on X-Z
- Replies: 2
- Views: 200
Rotate camera on X-Z
I am create camera: camera=smgr->addCameraSceneNodeFPS(); camera->setInputReceiverEnabled(false); camera->setPosition(vector3df(-1.42f,15.77f,236.76f)); camera->setTarget(vector3df(-1.44f,15.30f,235.76f)); smgr->setActiveCamera(camera); How to rotate my camera by X-Z plane. http://www.webpolit.com/i...
- Thu Oct 19, 2006 9:17 am
- Forum: Code Snippets
- Topic: (C++) GUI viewport class
- Replies: 15
- Views: 13510
I think your first error is already fixed. You need to clear the z-buffer before rendering the scene again, otherwise the objects in your scene will obscure objects in the viewport, even though they aren't visible in the viewport. No. This is not fix problem. I fix this promlem by set material with...
- Wed Oct 18, 2006 8:51 pm
- Forum: Code Snippets
- Topic: (C++) GUI viewport class
- Replies: 15
- Views: 13510
- Wed Oct 18, 2006 8:03 pm
- Forum: Code Snippets
- Topic: (C++) GUI viewport class
- Replies: 15
- Views: 13510
Re: totally separated Scene Manager ?
Just a question : how can i use a totally separated Scene Manager in my GUI window viewport ? I'm using CreateNewSceneManager() as in your sample but when i rotate the object displayed in my GUI window it intersects with the walls of my scene under the GUI window ? I have this problem to. My scene ...
- Wed Oct 11, 2006 6:27 am
- Forum: Beginners Help
- Topic: How to blend two textures.
- Replies: 4
- Views: 269
- Wed Oct 11, 2006 6:25 am
- Forum: Beginners Help
- Topic: I have compile error (IrrLicht source)
- Replies: 8
- Views: 1022
- Tue Oct 10, 2006 8:43 pm
- Forum: Advanced Help
- Topic: Ho to realize rope or silk thread.
- Replies: 3
- Views: 563
Ho to realize rope or silk thread.
Ho to realize rope or silk thread.
Anyone have ideas?
Anyone have ideas?
- Sun Oct 08, 2006 1:37 pm
- Forum: Beginners Help
- Topic: I have compile error (IrrLicht source)
- Replies: 8
- Views: 1022
I have compile error (IrrLicht source)
I have error during compilation IrrLicht source on VS 2005 Error 15 fatal error C1083: Cannot open include file: 'd3dx8tex.h': No such file or directory d:\Game Projects\Best Fish\irrlicht-1.1\source\Irrlicht\CD3D8Texture.cpp 22 Error 16 fatal error C1083: Cannot open include file: 'D3dx8core.h': No...
- Sat Oct 07, 2006 9:15 pm
- Forum: Beginners Help
- Topic: How to blend two textures.
- Replies: 4
- Views: 269
- Sat Oct 07, 2006 12:07 pm
- Forum: Beginners Help
- Topic: How to set transparent textures?
- Replies: 5
- Views: 335
- Sat Oct 07, 2006 6:35 am
- Forum: Beginners Help
- Topic: Texturing problem (with screenshot)
- Replies: 4
- Views: 284
- Sat Oct 07, 2006 6:22 am
- Forum: Beginners Help
- Topic: How to set transparent textures?
- Replies: 5
- Views: 335
Alpha is loaded. But does not has fluent transition. Pixel on plane only full visible or non visible.
![Image](http://www.webpolit.com/irr/trans1.jpg)
My texture is: http://www.webpolit.com/irr/1.png
![Image](http://www.webpolit.com/irr/trans1.jpg)
My texture is: http://www.webpolit.com/irr/1.png