O!!!!! Thanks!!!!!!!!!!!!!!! I am replace my function, and it works: void RenderLoading() { device->getVideoDriver()->beginScene(true, true, SColor(0,0,0,0)); device->getVideoDriver()->draw2DLine(position2di(0,0), position2di(1024, 0), SColor(0,0,0,0)); device->getVideoDriver()->draw2DImage(Loading,...