Search found 65 matches
- Thu Dec 21, 2006 10:06 pm
- Forum: Beginners Help
- Topic: Frame loops, animation sequences.
- Replies: 4
- Views: 807
- Thu Dec 21, 2006 7:53 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Thu Dec 21, 2006 7:14 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Thu Dec 21, 2006 7:10 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
this code is dont giveing me errors but its keep dropping my weapon .
Code: Select all
gunnode->setParent(gunnode);
- Thu Dec 21, 2006 6:41 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Thu Dec 21, 2006 6:23 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Thu Dec 21, 2006 5:59 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Thu Dec 21, 2006 5:44 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Thu Dec 21, 2006 10:26 am
- Forum: Beginners Help
- Topic: Frame loops, animation sequences.
- Replies: 4
- Views: 807
Re: Frame loops, animation sequences.
i'm not so far like you .
but can you tell me how did you get our weapon on your screen please .
here you've a code to let you weapon schoot with the left mouse button , i just got it from the examples 15. Demo .
bool CDemo::OnEvent(SEvent event)
{
if (!device)
return false;
if (event ...
but can you tell me how did you get our weapon on your screen please .
here you've a code to let you weapon schoot with the left mouse button , i just got it from the examples 15. Demo .
bool CDemo::OnEvent(SEvent event)
{
if (!device)
return false;
if (event ...
- Thu Dec 21, 2006 10:16 am
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Wed Dec 20, 2006 10:17 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Wed Dec 20, 2006 7:42 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Wed Dec 20, 2006 6:45 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936
- Wed Dec 20, 2006 1:37 pm
- Forum: Beginners Help
- Topic: Linker Error: undefined references
- Replies: 5
- Views: 936
try to add this .
Code: Select all
int main()
{
IrrlichtDevice *device =
device = irr::createDevice(EDT_DIRECT3D9, core::dimension2d<s32>(1280, 1024), 32, true);
- Tue Dec 19, 2006 5:03 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 3936