Hi, there!
I have no time to update IrrlichtML.
So I wish that someone succeed to me.
If you want to use this with newer Irrlicht, please post patches here.
thanks.
Search found 34 matches
- Tue Jul 24, 2012 4:43 pm
- Forum: Project Announcements
- Topic: MultiByte Language support pack for Irrlicht
- Replies: 62
- Views: 70829
- Wed Jul 07, 2010 11:15 pm
- Forum: Code Snippets
- Topic: IrrlichtML CGUITTFont addition..
- Replies: 19
- Views: 9345
Oh.. I noticed your post now.
I just uploaded IrrlichtML with newer CGUITTFont.
http://irrlicht.sourceforge.net/phpBB2/ ... 3&start=53
I just uploaded IrrlichtML with newer CGUITTFont.
http://irrlicht.sourceforge.net/phpBB2/ ... 3&start=53
- Thu May 27, 2010 12:37 pm
- Forum: Project Announcements
- Topic: MultiByte Language support pack for Irrlicht
- Replies: 62
- Views: 70829
- Wed Apr 28, 2010 3:03 pm
- Forum: Project Announcements
- Topic: Irrlicht i18n (Unicode, FreeType, etc.)
- Replies: 176
- Views: 115270
- Mon Apr 26, 2010 4:19 pm
- Forum: Project Announcements
- Topic: Irrlicht i18n (Unicode, FreeType, etc.)
- Replies: 176
- Views: 115270
Okay. I fixed that problem. The download link in the OP has been updated with a newer version. Thanks Nalin. It works fine! and I think your first improving idea is better. BTW, just wanted to try it but irrUString.h doesn't compile. ..\..\Libs\irrlicht-1.7.1\include\irrUString.h||In member functio...
- Wed Apr 21, 2010 11:32 am
- Forum: Project Announcements
- Topic: Irrlicht i18n (Unicode, FreeType, etc.)
- Replies: 176
- Views: 115270
Hi, Thank you for your great work, Nalin :D I brought the report about CGUITTFont from Japanese user. Anonymous918 said I loaded two fonts. these are same name but different size. And drew all at the same time. In this case, The font position shifted. This issue seems to be related to reused font te...
- Thu Apr 01, 2010 9:45 pm
- Forum: Project Announcements
- Topic: MultiByte Language support pack for Irrlicht
- Replies: 62
- Views: 70829
Today is the April fuel. Happy spring !! :D IrrlichtML 1.7.1 Unicode http://etwas.wolfish.org/files/IrrlichtML-1.7.1-win32Linux.zip EDIT: Updated: 06 Jul 2010 - Updated to irrUString.h and CGUITTFont (Thanks Nalin) - Updated precompiled DLL using VS2010, DirectX SDK - June 2010, Microsoft Windows SD...
- Sun Mar 14, 2010 5:28 pm
- Forum: Project Announcements
- Topic: MultiByte Language support pack for Irrlicht
- Replies: 62
- Views: 70829
- Sun Mar 14, 2010 5:12 pm
- Forum: Project Announcements
- Topic: MultiByte Language support pack for Irrlicht
- Replies: 62
- Views: 70829
Hi, a long time no write, I'm just working for version 1.7.1. Maybe, I'll release a new version by the end of March. In Irrlicht after ver.1.6, It is difficlut to using ANSI code with FileSystem. So, It'll be switched to Unicode compiling on Windows. No support ANSI base anymore. Fortunately, Irrlic...
- Thu Oct 22, 2009 1:09 pm
- Forum: Bug reports
- Topic: FileOpenDialog is garbled to display Multibyte code in 1.6
- Replies: 4
- Views: 940
- Wed Oct 21, 2009 2:38 pm
- Forum: Bug reports
- Topic: FileOpenDialog is garbled to display Multibyte code in 1.6
- Replies: 4
- Views: 940
FileOpenDialog is garbled to display Multibyte code in 1.6
Enviroment Irrlicht 1.6 with FreeType2 (ANSI base) Vista Japanese edition (shift-jis enviroment) Issue From Version 1.6, Multibyte strings are displayed in FileOpenDialog by #2450094 patch. thanks bitplane. But strings are garbled. Because two functions affect in CFileList.cpp and CFileSystem.cpp. ...
- Sat Aug 08, 2009 1:51 pm
- Forum: Project Announcements
- Topic: MultiByte Language support pack for Irrlicht
- Replies: 62
- Views: 70829
- Thu Aug 06, 2009 6:48 pm
- Forum: Project Announcements
- Topic: "AlterEgo" First Adult game in the world using Irr
- Replies: 15
- Views: 10009
I just finished to playing trial version now. Though the UI is unfriendly, what a awesome strategy system it is! nice level design! Must play. Regrettably, most indie corporations make H-game with existing system. However, KISS bland used Irrlicht without doing it. I hope next game will be more bett...
- Wed Aug 05, 2009 5:26 pm
- Forum: Project Announcements
- Topic: "AlterEgo" First Adult game in the world using Irr
- Replies: 15
- Views: 10009
- Wed Aug 05, 2009 2:46 pm
- Forum: Project Announcements
- Topic: "AlterEgo" First Adult game in the world using Irr
- Replies: 15
- Views: 10009
OK. I added a 2ch link and some screenshots into the first post. See above.
In GameData\LICENSE text, they said that they used Irrlicht (IrrlichtML?), FreeType, libvorbis, and Nils -Slin- Daumann's PostProcessing class - Bloom.
In GameData\LICENSE text, they said that they used Irrlicht (IrrlichtML?), FreeType, libvorbis, and Nils -Slin- Daumann's PostProcessing class - Bloom.