Search found 12 matches

by ManTis
Fri Jan 07, 2005 12:11 pm
Forum: Beginners Help
Topic: gui help needed :)
Replies: 5
Views: 498

thanks :))))
by ManTis
Thu Jan 06, 2005 6:47 am
Forum: Beginners Help
Topic: gui help needed :)
Replies: 5
Views: 498

jeez you're right -__-

that's what 3 days of programming non-stop, no caffeine included, does to my brain...

any idea about the list box scroll?
by ManTis
Wed Jan 05, 2005 9:51 pm
Forum: Beginners Help
Topic: gui help needed :)
Replies: 5
Views: 498

also: how to get CHAR * from Edit box?

I use:

s = root->getElementFromId(903, true)->getText();
// SendTextMsg(s.c_str());

but i need char* instead of const char* for SendTextMsg[/b]

TIA
by ManTis
Wed Jan 05, 2005 9:23 pm
Forum: Beginners Help
Topic: gui help needed :)
Replies: 5
Views: 498

gui help needed :)

Hi. How to, as line are added to the list, make the list scroll down?
I want to make a in-game chat, and this is kinda needed ;)
by ManTis
Wed Jan 05, 2005 1:57 am
Forum: Beginners Help
Topic: Going Online question :S
Replies: 1
Views: 185

Going Online question :S

how can I leave room for new players? let's say that there can be up to 100 players. must i preload all 100 nodes? and if yes, how would it be done optimally?
by ManTis
Tue Jan 04, 2005 5:31 pm
Forum: Beginners Help
Topic: Conversion of CHAR
Replies: 3
Views: 563

to make this question more clear -
i have this code:

char name[21];
std::cout << "What is your name?\n";
std::cin >> name;

i want to show 'name' in add TextSceneNode

______________________

update:
I've got it: i use MultiByteToWideChar :)
by ManTis
Tue Jan 04, 2005 4:17 pm
Forum: Beginners Help
Topic: Conversion of CHAR
Replies: 3
Views: 563

Conversion of CHAR

i have this error:

C:\Program Files\Microsoft Visual Studio\MyProjects\nanana\main.cpp(65) : error C2664: 'addTextSceneNode' : cannot convert parameter 2 from 'char [21]' to 'const unsigned short *'


How to convert char type variable to a irrlicht-usable string? the L"somethinghere" type?
by ManTis
Sun Jan 02, 2005 5:42 pm
Forum: Beginners Help
Topic: flat terrain
Replies: 3
Views: 332

oh it works Oo dunno why :P

thanks anyway ;)
by ManTis
Sun Jan 02, 2005 5:20 pm
Forum: Beginners Help
Topic: flat terrain
Replies: 3
Views: 332

hmmm... i've created thing like this: ITerrainSceneNode *terrain = smgr->addTerrainSceneNode(0, 0,driver->createImageFromFile("ground07.jpg"), driver->createImageFromFile("heightmap.bmp"), 0,dimension2d<f32>(10.0f,10.0f),1); but it doesn't seem to work. what should i do with ID o...
by ManTis
Sun Jan 02, 2005 4:19 pm
Forum: Beginners Help
Topic: flat terrain
Replies: 3
Views: 332

flat terrain

Is there any way to create outdoors terrain in Irrlicht? If so, how should i do it?
by ManTis
Wed Sep 08, 2004 12:12 am
Forum: Beginners Help
Topic: needed bar help
Replies: 1
Views: 278

needed bar help

is there a way to put separator between icons in toolbar? or to move the icons further away from each other? to separate different icon sections
by ManTis
Mon Sep 06, 2004 7:50 pm
Forum: Beginners Help
Topic: gui images
Replies: 0
Views: 233

gui images

Hi, I'm new here, and I have some problems. Tried searching the documentation and forum, but if any of you actually know the answer, this might me way quicker.

is there any way to stretch gui images (IGUIImage) in the engine?

thanks in advance