Search found 12 matches

by allked
Thu May 28, 2009 3:56 am
Forum: Beginners Help
Topic: Normal Map With shadow?
Replies: 1
Views: 381

of course I call addShadowSceneNode from a box on the ground
by allked
Thu May 28, 2009 3:55 am
Forum: Beginners Help
Topic: Normal Map With shadow?
Replies: 1
Views: 381

Normal Map With shadow?

I can't get those gorgeous at the same time? after I set My ground Material Type to EMT_NORMALMAP and call AddShadowSceneNode(), I can't see this model with shadow, what is going on thank you
by allked
Wed Jul 18, 2007 12:59 pm
Forum: Code Snippets
Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
Replies: 158
Views: 59767

asd

please some one help , i can't download it..... it says bad link ,does some can download that? or email me one en let me taste how it likes thanks
allked@msn.com
by allked
Mon Jun 18, 2007 1:41 pm
Forum: Beginners Help
Topic: problem with a simple class using position2d<s32>
Replies: 2
Views: 421

problem with a simple class using position2d<s32>

i write a simple class for test button.h #ifndef PART_CGButton #define PART_CGButton #include "irrlicht.h" using namespace irr; using namespace core; using namespace video; using namespace gui; using namespace scene; using namespace io; namespace CGGUI { class CGButton { public: void setPo...
by allked
Fri Jun 15, 2007 3:03 pm
Forum: Beginners Help
Topic: how to simulate black smoke use partice?
Replies: 1
Views: 273

how to simulate black smoke use partice?

i know how to create a white smoke it's quite easy,what format of image should i use?
by allked
Wed Jun 13, 2007 10:50 am
Forum: Code Snippets
Topic: (C++)Irrlicht 1.1 : Fake Glow,Dream and Night Vision
Replies: 77
Views: 50218

1>e:\myworkirr\glowworks\demo_n3\ceffects.h(17) : error C2011: 'EffectsLibrary::CQuadSceneNode' : 'class' type redefinition 1> e:\myworkirr\glowworks\demo_n3\ceffects.h(17) : see declaration of 'EffectsLibrary::CQuadSceneNode' i only got 1 error but i don't know what's wrong ,any help? thanku al
by allked
Fri Mar 23, 2007 1:00 pm
Forum: Beginners Help
Topic: problem with loading b3d and lightmap
Replies: 1
Views: 126

problem with loading b3d and lightmap

i saw a demo from this forum,named "giroom" and i found it use a b3d model with lightmap,looks awesome,how to make that model with lightmap in 3dsmax thanks
by allked
Fri Mar 16, 2007 1:38 am
Forum: Beginners Help
Topic: my model are black what's going on?
Replies: 1
Views: 172

my model are black what's going on?

i loaded in my project it seems all black, i have already turn off the light for the material,and i see console message like this: loaded texture \box.jpg loaded model \box.x,but it still black.... in the mesh viewer it seems all work, thanks ...
by allked
Tue Mar 13, 2007 1:02 pm
Forum: Beginners Help
Topic: is there an easy way to simulate train runing on the rail?
Replies: 1
Views: 150

is there an easy way to simulate train runing on the rail?

the rail is not absolutely straight it has a little curved conduit,
sorry for my poor english.
by allked
Tue Mar 13, 2007 12:26 pm
Forum: Beginners Help
Topic: how to display camerapos.x on the IGUIStaticText ?
Replies: 1
Views: 189

how to display camerapos.x on the IGUIStaticText ?

i use smgr->GetActiveCamera()->getPosition().x as orign data, but how to set that variable to an statictext control? tst->setText(smgr->GetActiveCamera()->getPosition().x), i got errors; thanks
by allked
Wed Oct 04, 2006 4:42 pm
Forum: Advanced Help
Topic: Chanllage about advanced mouse picking
Replies: 1
Views: 377

Chanllage about advanced mouse picking

Recently, i am creating some visualization about buildings, i made a hole building in 3dsmax, it has four floors,but my problem is how to use mouse to pick different floors with only 1 3ds mesh loaded, i thought to create 4 invisible box ,not actual mesh,just use the code to determine which floor is...
by allked
Mon Oct 02, 2006 3:46 am
Forum: Beginners Help
Topic: problem with displaying text?
Replies: 1
Views: 198

problem with displaying text?

i can't display my chinese type in my project using Irrlicht,is there any way to fix it? thanks