so does this have refraction as well?
ps: I can't test until my new computer arrives with my 8600gts... so thats why I'm asking here.
Search found 131 matches
- Sat Aug 18, 2007 10:42 pm
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272627
- Sat Aug 04, 2007 6:13 pm
- Forum: Beginners Help
- Topic: Setting up irrlicht
- Replies: 4
- Views: 245
- Sat Aug 04, 2007 2:52 am
- Forum: Beginners Help
- Topic: Setting up irrlicht
- Replies: 4
- Views: 245
- Sat Aug 04, 2007 1:19 am
- Forum: Beginners Help
- Topic: Setting up irrlicht
- Replies: 4
- Views: 245
Setting up irrlicht
Is there any way to set up irrlicht with an existing d3ddevice and an existing HWND? If so,how do I go about this?
- Sat Jul 28, 2007 6:46 am
- Forum: Project Announcements
- Topic: Hex terrain editor
- Replies: 25
- Views: 13117
- Mon Jul 16, 2007 3:25 am
- Forum: Project Announcements
- Topic: Crimson Glory open source
- Replies: 24
- Views: 14105
- Thu Jun 07, 2007 6:09 am
- Forum: Beginners Help
- Topic: Setting the pID3DDevice handle
- Replies: 2
- Views: 131
- Wed Jun 06, 2007 6:28 am
- Forum: Beginners Help
- Topic: Setting the pID3DDevice handle
- Replies: 2
- Views: 131
Setting the pID3DDevice handle
How would I go about retrieving or setting the pID3DDevice handle from the CD3D9Driver? Is there a way I can access it from my IVideoDriver? Or would I have to use this instead:
Help would be greatly appreciated.
Code: Select all
CD3D9Driver* irrDriver = irrDevice->getVideoDriver();
- Sat Jun 02, 2007 9:09 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 125834
- Sat May 12, 2007 7:15 pm
- Forum: Open Discussion and Dev Announcements
- Topic: What should go in Irrlicht 2.0?
- Replies: 129
- Views: 34170
- Sat Mar 31, 2007 2:20 am
- Forum: Open Discussion and Dev Announcements
- Topic: .x file question
- Replies: 12
- Views: 1011
.x file question
any chance of supporting the compressed version as well? Cuz that seems to be used more so than the text files. And it really is a hassle converting all those files...
- Sun Mar 18, 2007 4:53 am
- Forum: Beginners Help
- Topic: camera collision
- Replies: 13
- Views: 722
- Sat Mar 17, 2007 9:06 pm
- Forum: Beginners Help
- Topic: camera collision
- Replies: 13
- Views: 722
your going to have to apply forces to the box itself,and not let irrlicht move the camera. So you'll have to get the key presses,apply the rotations,and apply the forces. Its basicly a really ugly thing to do. You may wanna look at physx instead,cuz that has built in character controllers,its just a...
- Tue Jan 16, 2007 9:22 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 125834
- Sun Jan 14, 2007 5:07 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 125834