Search found 452 matches
- Thu Aug 23, 2007 10:49 pm
- Forum: Project Announcements
- Topic: DirectX10 Hardware RayTracing Demo for IrrSpintz 3D Engine
- Replies: 10
- Views: 3601
- Thu Aug 23, 2007 6:24 pm
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272465
- Thu Aug 23, 2007 8:28 am
- Forum: Project Announcements
- Topic: DirectX10 Hardware RayTracing Demo for IrrSpintz 3D Engine
- Replies: 10
- Views: 3601
- Thu Aug 23, 2007 2:07 am
- Forum: Beginners Help
- Topic: How get Mest from IRR.......
- Replies: 3
- Views: 555
- Wed Aug 22, 2007 7:03 pm
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272465
- Wed Aug 22, 2007 8:55 am
- Forum: Beginners Help
- Topic: Gun Question
- Replies: 5
- Views: 498
- Wed Aug 22, 2007 8:54 am
- Forum: Beginners Help
- Topic: Place a line in Front of Object
- Replies: 12
- Views: 618
- Wed Aug 22, 2007 8:09 am
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272465
Hey Elvman, since you are in a bug fixing mode I wanted to show you the bugs I am facing in hopes that it helps you. [Lots of images] I will try to describe the errors and show you images of them. - When I look a little bit higher than straight I can see right through the water and I see the bottom ...
- Wed Aug 22, 2007 2:45 am
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272465
Did you have to do something with the Camera Position too christian? It seems when I change that code it gives me an error in my Irrlicht debug saying that it couldnt find the value for camera position. HLSL Variable to set not found: 'CameraPosition'. Available variables are: 'ColorBlendFactor' Reg...
- Tue Aug 21, 2007 8:30 am
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272465
- Mon Aug 20, 2007 11:07 pm
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272465
Hmm, nope, using that exact code I got the same result as the image. Also, now using this code gives me an error in IUnknown.h bool drop() { _IRR_DEBUG_BREAK_IF(ReferenceCounter <= 0) // someone is doing bad reference counting. --ReferenceCounter; if (!ReferenceCounter) { delete this; return true; }...
- Mon Aug 20, 2007 10:02 pm
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272465
- Mon Aug 20, 2007 1:13 am
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 272465
- Mon Aug 06, 2007 6:33 am
- Forum: Open Discussion and Dev Announcements
- Topic: What Irrlicht has over Ogre...
- Replies: 67
- Views: 6591
I based my choice of irrlicht vs ogre on two things: community and speed of development. In both cases Irrlicht came out on top for me. When i was starting out I asked a ton of questions...the irrlicht community was very helpful and friendly....ogre not so much :) Irrlicht also allowed me to get rea...
- Sat Aug 04, 2007 12:15 am
- Forum: Project Announcements
- Topic: Curse of the Pharaoh - An experiment in portals
- Replies: 23
- Views: 12780