Massive position problem with .X-file bones

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badday
Posts: 102
Joined: Mon Aug 16, 2010 1:14 pm

Massive position problem with .X-file bones

Post by badday »

Hi,

I´m actually trying to get the position of a bone in an X-file.


How do these bones have to be connected to each other? Or do you use bones for this issue anyway?


Thanks a lot.
Last edited by badday on Thu Mar 31, 2011 2:49 pm, edited 1 time in total.
shadowslair
Posts: 758
Joined: Mon Mar 31, 2008 3:32 pm
Location: Bulgaria

Post by shadowslair »

I don`t see you calling node->animateJoints(); in the main loop (each frame), only once at the beginning. Too tired to browse your code though. But these threads may be of some interest for you, not to repeat the same thing each week: :D

http://irrlicht.sourceforge.net/phpBB2/ ... ht=#244032

http://irrlicht.sourceforge.net/phpBB2/ ... ht=#245653

http://irrlicht.sourceforge.net/phpBB2/ ... ht=#245006
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."
badday
Posts: 102
Joined: Mon Aug 16, 2010 1:14 pm

Post by badday »

@shadowslair: You´re absolutely right. The thing was that I didn´t call it in the main loop. I didn´t think a second that this might be the problem. Thanks a lot!
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