Well two topics of questions in one post.
1) How would I change the weapons on a character model for use in an RPG project?
The way I understand it now is that I have to attach the weapon model to a character bone and then as the bone is animated the weapon goes along with it. Is this correct? And has anybody got any sample code that has successfully done this?
2) It seems as though my models arent being able to display their textures after the latest releases of Irrlicht. If you look at them in the 0.14 Irrlicht Mesh Viewer they are fine, but if you look at them in the 1.2 Mesh Viewer they appear black. Any clue as to why this happens?
Here is a sample file:
http://www.gorilla3d.com/tak/Department ... ouse_5.rar
Things to note:
I am sure that within the mesh viewer program EMF_LIGHTING is false. Also, in the log the engine declares that it succesfully loads the textures....they just dont display!
Changing weapons and 3DS Model Problems
Re: Changing weapons and 3DS Model Problems
set that to "true"?krama757 wrote: I am sure that within the mesh viewer program EMF_LIGHTING is false.