Code: Select all
if (event.EventType == EET_MOUSE_INPUT_EVENT)
{
switch (event.MouseInput.Event)
{
case EMIE_LMOUSE_PRESSED_DOWN:
{
printf("%i, %i\n", event.MouseInput.X, event.MouseInput.Y);
return true;
}
}
}
My GUI events worked perfectly before I added this code to my event receiver, so I think this part is the problem.