How to get bones from mesh for making RagDoll ???
How to get bones from mesh for making RagDoll ???
Subject.
How to get from .X or .3DS models.
RagDoll will be maked in Newton.
How to get from .X or .3DS models.
RagDoll will be maked in Newton.
Think Fast, Act Right... OR Be Dead
You can't do that with standard Irrlicht !!!
I made an extension for exactly doing that, have a look at my site...
I made an extension for exactly doing that, have a look at my site...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
Of course it supports 1.2 !!!
Sorry, but I have no single patches for my extensions (why should I because I have IrrExtensions )...
But AFAIK there is a patch file out for the CustomBones extension for the "patcher" program, but I don't know where to get it...
Sorry, but I have no single patches for my extensions (why should I because I have IrrExtensions )...
But AFAIK there is a patch file out for the CustomBones extension for the "patcher" program, but I don't know where to get it...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
common problem, you didn't read the help, did you ???
Mostly it's because the Irrlicht include folder is not at the right place...
Copy the include folder into the source folder (source\Irrlicht)...
Oh, and I hope you don't use .NET, because this is not supported !!!
Mostly it's because the Irrlicht include folder is not at the right place...
Copy the include folder into the source folder (source\Irrlicht)...
Oh, and I hope you don't use .NET, because this is not supported !!!
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
It corrects 2 bugs...
1. in CImageWriterBMP.cpp
(bitmaps wasn't saved correctly)
2. in CIrrDeviceWin32.cpp
(problem with win32 windows and Irrlicht resolution)
1. in CImageWriterBMP.cpp
(bitmaps wasn't saved correctly)
2. in CIrrDeviceWin32.cpp
(problem with win32 windows and Irrlicht resolution)
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java