First of all, please excuse my short English.
My project recently encountered the annoying two problems and i don't have any clues to solve this problems with my narrow knowledge of 3D graphics. So, please give some idea what might cause these problems.
First pictures for two problems.
This picture shows two problems.
First, The red circle on top of the picture shows the tiling texture problem. My team decided to tiling texture on the very large plane instead using 1 on 1 texture with the plane, because of the problem of the texture quality. You know that one texture for the very big plane really hurts the quality of the texture.
Seemed the tiling texture can cover the problem but, as bonus i got the strangle lines between each tile. Any SUGGESTION TO SOLVE THIS?
Second, the red circle on right bottom of the picture shows the saw tooth shape on the boundary between Mount Model and Plane. I tried to fix this by relocating the mountain model, but i only succeeded to remove the saw tooth shape by giving some distances between plane and mountain. However, the distance was noticeable when i move the camera degree to the plane to almost 10 degree. I WANT TO PLACE THE MOUNTAIN RIGHT ON THE PLANE WITHOUT THIS PROBLEM. Any idea to solve this?
Finally, the last problem. Sorry about it is getting long.
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Please see the below two pictures.
Ha.. This is really annoying one.
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Thanks~