![Smile :-)](./images/smilies/icon_smile.gif)
Yep. The new guy is pretty tall. Have to scale him even more
![Smile :-)](./images/smilies/icon_smile.gif)
I know the thing about the girl looks stupid. Would be nice to get every animation to run at the speed, at which the characters move, but again, that could also end up looking stupid at places where they are almost not moving because of collision.
I have worked with IrrNewt, and had hoped I could get it implemented before the hand in, but I have some problems with it. Maybe after the exam, I will take a look at it. It would defiantly solve a lot of problems.