You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers. No questions about C++ programming or topics which are answered in the tutorials!
If I load an object from .obj, then set the texture to it, it will set the texture to the entire object. What if that object is a cube and there are six faces, I want to assign 6 different textures on this object, what can I do with irrlicht API? Does it support? What mapping system is it using with .obj(.mtl)?