I've been looking at the Irrlicht engine to create a little game of my own. So far, the engine looks great, is easy to use, and does what I need. So far, so good!
However, I've been looking all over the place for a surefire way to do the following: I want to :
- Create an animated mesh
- Add textures to the mesh
- Animate the mesh
- Import the whole thing into Irrlicht and control the animations from there.
Ideally i'd use Blender to model/texture/uvMap/animate because it's free and I love the interface. But so far all my attempts at getting a textured mesh from Blender to Irrlicht have failed. I haven't even tried my luck at animation yet.
So here goes... Could someone do a step by step tutorial showing how to get things done from A to Z?
I think that would give a big boost to Irrlicht if n00bs like me had a foolproof recipe to get things done, ideally using free/open source software.....
Now this isn't some sort of lame "plz do it for me" request. I need this for my project and i'm willing to help to make it happen. I was even thinking about creating a "Blender+Irrlicht for newbies" video tutorial that would start from scratch in Blender and create a simple, animated, textured mesh and load it into IrrEdit. But i need the working "recipe" first!
Any input or help will be appreciated. and i don't mind you telling me I'm a total dumbass who can't use the search function properly. Flame all you want, as long as you provide part or all the solution for what i'm looking for!
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
thanks!
MasterBaker