I want to have small in size .dll
I use only Direct3D9 and do not want to use Direct3D8, OpenGl, Software Renderers. I was able to compile without Direct3D8, OpenGl but i can't exlude
Software Renderers. I would like to have more defines for the removal of most unused code and features when compiling source or release new version without the software renderers maybe he'll throw up a svn version or something.
Feature Request
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- Posts: 9
- Joined: Tue Jan 30, 2007 12:24 pm
- Location: Russia, Pushchino
Okay, I just added _IRR_COMPILE_WITH_SOFTWARE_ and _IRR_COMPILE_WITH_BURNINGSVIDEO_ to compile config but they only save a couple of hundred KB.
Maybe we should also have something to exclude mesh loaders as these are getting quite large too, and if we did, nobody could object to adding loaders for every possible type of mesh!
Maybe we should also have something to exclude mesh loaders as these are getting quite large too, and if we did, nobody could object to adding loaders for every possible type of mesh!