![Embarassed :oops:](./images/smilies/icon_redface.gif)
Now it works fine
![Smile :)](./images/smilies/icon_smile.gif)
I am sorry that I didn't see this when I read your message previously, but are you running Windows 2000? or XP?Acki wrote:Well, I don't get DX into the dll !!!
I followed the instructions exactly.
All object files where compiled withot any errors.
At the end of the compilation dllwrap.exe causes an error (line to long, or something like that - I'm german and don't know the english messages) !!!
1) download MSYS (www.mingw.org) and install
2) configure after install (don't know if thats critical)
3) edit config.sys (add line that says: SHELL=c:\path_to_msys_dir\bin\sh.exe )
3) edit autoexec.bat (add line that says: set COMSPEC=c:\path_to_msys_dir\bin\sh.exe )
4) reboot
5) try to compile a huge project with many object files
Code: Select all
Irrlicht Engine version 0.6
Microsoft Windows 2000 Professional Service Pack 4 (Build 2195)
DirectX8 Renderer
Intel Corporation 810 Graphics Controller Hub i81xdnt5.dll 5.11.1.133
Loaded texture: #DefaultFont
Could not find texture in Q3 .bsp: textures/common/caulk
JPEG parameter struct mismatch: library thinks size is 464, caller expects 432