I am having a problem, I am working on C#.net
1 - When I add a mesh its texture is not loaded, when I set LIGHTING off its grey and I set if on its Black
![Sad :(](./images/smilies/icon_sad.gif)
IrrlichtDevice device = new IrrlichtDevice(DriverType.DIRECT3D9);
Irrlicht.Scene.IAnimatedMesh mesh = device.SceneManager.GetMesh(@"..\..\media\plaza.3DS");
ISceneNode node = device.SceneManager.AddAnimatedMeshSceneNode(mesh,null,-1);
node.SetMaterialFlag(MaterialFlag.LIGHTING, false);
2 - Secondly how can i apply multiple textures on one mesh?
Thanks,