Readme from the demo:
Multi-coloured Fur Demo for the Irrlicht 3D Engine
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sio2 'at' users.sourceforge.net
This is a demo of realtime fur rendering. Additionally, the fur is coloured based on a multi-coloured texture. The fur is built up in 13 alpha-blended passes, plus an initial "skin" pass for a total of 14 passes. The demo was implemented using only the Irrlicht API.
Usage
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WASD keys or arrow (cursor) keys to move camera.
Alt-F4 or Escape key to exit.
Requirements
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Drivers:
Latest DirectX 9.0b drivers [www.microsoft.com/directx],
Latest DirectX9 drivers for your graphics hardware [from your HW vendor].
Graphics hardware with:
Vertex Shader 1.1 support, or better
Pixel Shader 1.1 support, or better.
Notes
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1. This demo may require the Visual Studio 2005 Redistributable Files installed on your machine. These can be obtained from http://www.sio2.g0dsoft.com in the "Misc" section in "Downloads".
2. A seam is visible on one section of the model. The cause of this (and solution) is under investigation.
3. This Irrlicht build is of unmodified Irrlicht Subversion revision 470.
Credits
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This demo is based on the ATI RenderMonkey sample. The OpenGL GLSL shader from the sample was converted to a Direct3D9 HLSL shader for this demo.