-Irrlicht for Graphics (duh
-IrrNet for Networking
-IrrKlang for Sounds.
Current Features:
-MySQL database for login information. Soon it will include other saved information unless I decide to make serverside files containing that.
-Stable client-server using IrrNet. Makes sure the client is actually connected before loading the player and scenes.
-About half of an untextured city and a red ninja representing the player.
Working On:
GUI features and first city
Info :
Anteron-Online will be an online fantasy role-playing game based in the vast world of Anteron. More information will be released later.
Current Team:
-Zack - Me, Project Leader and Programmer
-Greg - Majicman, 3D modeler for static meshes
-Pete - Pede/Pete, 2D Artist and Concept Artist
-Nick - Alk, Concept Artist and he gives a lot of ideas =p
Needed:
-3d Modelers that can do humanoids and animals/fantasy creatures.
-2d Artists that can do GUI, icons, and even textures if you want.
Plot :
Basically the world of Anteron is split up into territories. Factions will compete for these territories and control them. There are some neutral territories for the non-pvp-liking players. There's not been much detail into this as we're not that far into development and don't need to rush things.
Comments, questions, and all general feedback would be nice.
