KittyCat Fur Demo

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sio2
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KittyCat Fur Demo

Post by sio2 »

I've just posted another Fur demo on my website: http://sio2.g0dsoft.com

Image

Readme.txt from the demo:
Fur Demo for the IrrSpintz 3D Engine
====================================

Email : sio2 'at' users.sourceforge.net
Website : http://sio2.g0dsoft.com

This is a demo of realtime fur rendering on an animated mesh (a cute little kitty-cat). Additionally, the fur is coloured based on a diffuse texture to give a "tabby" feel to the cat. The fur is built up in 14 passes: an initial "skin" pass to lay down the base colour and then 13 alpha-blended "fur" passes to build up the fur effect.

License
=======
Fur Demo
Copyright (C) 2007 Keith Harrison

This software is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.

Usage
=====
WASD keys or arrow (cursor) keys to move camera.
Alt-F4 or Escape key to exit.

Requirements
============
Drivers:
Latest DirectX 9.0b drivers [www.microsoft.com/directx],
Latest DirectX9 drivers for your graphics hardware [from your HW vendor].

Graphics hardware with:
Vertex Shader 1.1 support, or better
Pixel Shader 1.1 support, or better.

Notes
=====
1. This demo may require the Visual Studio 2005 Redistributable Files installed on your machine. These can be obtained from http://www.sio2.g0dsoft.com in the "Misc" section in "Downloads".

2. The 3D engine used in this demo is IrrSpintz (SVN Revn 2) - a modified version of the Irrlicht 3D Engine.

Credits
=======
1. This fur shader is based on the ATI RenderMonkey sample. The OpenGL GLSL shader from the sample was converted to a Direct3D9 HLSL shader for this demo.
2. The cat.b3d mesh and cat01.jpg texture were created by "Psionic" (http://www.psionicdesign.com).
3. IrrSpintz 3D Engine : http://irrspintz.sourceforge.net
4. Note: The Irrlicht 3D Engine is based in part on the work of the Independent JPEG Group, the zlib, and libpng.
BTW Yes, I know the window caption is incorrect...
Strong99
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Post by Strong99 »

You mean the fps in the caption?

Nice Cat :P
sio2
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Location: UK

Post by sio2 »

strong99 wrote:You mean the fps in the caption?

Nice Cat :P
No, the fps is correct. :wink:

Meow!
arras
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Post by arras »

looks wery good :)
vermeer
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Post by vermeer »

looks uber cool...

I allways wanted hair rendering..even in hi res 3d packages...blender has got it now (and Max) .

I wanted to try yesterday but asked bout a dx9 file (I have it in my system) ,I'll dig about it later.

Kudos, this and the md5 look really interesting projects.
Finally making games again!
http://www.konekogames.com
Virion
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Post by Virion »

Nice cat... nice fur... but hey, where's the eyes?! lol
sio2
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Joined: Thu Sep 21, 2006 5:33 pm
Location: UK

Post by sio2 »

Yeah, the fur is the same length over the whole mesh. I could spend time on it, adding a fur-length texture map, or move on to my next demo. I moved on to my next demo. :wink:
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