Newton Physic Manager

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schick
Posts: 230
Joined: Tue Oct 07, 2003 3:55 pm
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Newton Physic Manager

Post by schick »

Well, i do not like dopple postings but in fact my project might be posted in Project Announcements, too.

Scroll down to "woohoo" :-)

http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1848

I played around with the newton physic engine and designed a little easy to use physic manager. Have phun - it will be updated soon... to gain more, much more power.
Robomaniac
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Post by Robomaniac »

Just wondering, were the files taken down, i cannot access them :-)

Thanks in advance
The Robomaniac
Project Head / Lead Programmer
Centaur Force
schick
Posts: 230
Joined: Tue Oct 07, 2003 3:55 pm
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Post by schick »

Ill make them avaiable at:

source (and binary):
http://www.bluffel.de.vu/files/

documentation:
http://www.bluffel.de.vu/docu/

But in fact they are outdated at the moment bacause ive got some
problems with the parameter setting of the newton physic engine. As far as
i got behind the scenes ill release another version.

(I do not have much sparetime so :-( ) If anyone want to have the current state of the project. Its not a big task to send him a e-mail.

The current version requires a minimal version of the boost library (because i had some trouble with the stlport of msvc6), the newtonphysic library and irrlicht.
Guest

Post by Guest »

Mmmmm your project looks so pretty... Good luck, shick. :)
schick
Posts: 230
Joined: Tue Oct 07, 2003 3:55 pm
Location: Germany
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Post by schick »

Its getting better and better. :-)
schick
Posts: 230
Joined: Tue Oct 07, 2003 3:55 pm
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"new demo"

Post by schick »

Here is a very basic demo. The collision manager is not even alpha, so demo may be the wrong term :-). Well, the "demo" loads a x-file map and puts a player into it. The player is affected by physics and can emit cubes.

http://www.bluffel.de.vu/files/

The x-file model was created by rat (he describes it incomplete, well he has never seen my completed model :-)). Thanks.
schick
Posts: 230
Joined: Tue Oct 07, 2003 3:55 pm
Location: Germany
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Post by schick »

Ohh, i forgot about the controls:

movement actions = w, s, a, d
move up (kind of jumb) = space
looking = mouse
emit = left mouse key
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