I really like IrrKlang, but it seems that I cant get around one problem. After my song loops for 2nd or 3rd time, the song starts to stutter. Here is how the code looks
Code: Select all
ISoundEngine *engine = createIrrKlangDevice();
ISoundSource *music = engine->addSoundSource("data/music/song01.ogg", ESM_NO_STREAMING);
engine->play2D(music, true);
I'm using GCC on windows.
Please help me!