DirectX .X file Materials

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Grunty
Posts: 2
Joined: Mon Mar 12, 2007 6:29 pm

DirectX .X file Materials

Post by Grunty »

hi,
I want to be able to make models in blender and import them into my game. So far i have got the mesh to display in irrlicht ( using the hello world sample ) but it is only a white colour. I belive i exported the mesh correctly because the mesh is coloured as it was in blender in meshviewer ( MS DX SDK ).

Anyway to render the materials in irrlicht? am i missing some code? or do i have to create a texture and UV map it?

I appreciate your help.
Thanks,
Grunty
hybrid
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Post by hybrid »

Vertex colors are supported in the next release, but textures are generally better supported.
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