C# is my favorite language, and Irrlicht is the best 3D engine, imho. However, I've read that Irrlicht.NET lacks certain features that the C++ version of Irrlicht has.
Will Irrlicht.NET work for a Quake III style multiplayer FPS? I don't want big and fancy effects like shadows and things (for now), because I'm making this mostly for my friends and I to play during LAN parties. What features does Irrlicht.NET currently lack?
Is Irrlicht.NET for me?
Hey, if you favorite language is same as mine (C#)
Show up at this http://irrlichtnetcp.sourceforge.net
i hope it is helpfull.
I'm not sure about lack in the Irrlicht.NET too.
Show up at this http://irrlichtnetcp.sourceforge.net
i hope it is helpfull.
I'm not sure about lack in the Irrlicht.NET too.
-
- Posts: 17
- Joined: Mon Feb 12, 2007 11:48 pm
- Location: New Zealand
^ yep IrrlichtCP is much less lacking in featuresJDHunter wrote:Hey, if you favorite language is same as mine (C#)
Show up at this http://irrlichtnetcp.sourceforge.net
i hope it is helpfull.
I'm not sure about lack in the Irrlicht.NET too.