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Yes, all textures are multiple of 2 i.e 512*512, 1024*1024 etc
(on scr. 1024*1024, same problem with textures in different resolutions)
Intirresting that on irr. v0.4 ewerything fine.
And another bug or rather oversight i think is mip mapping turned on for sky box and models (in main engine)
Anonymous wrote:Yes, all textures are multiple of 2 i.e 512*512, 1024*1024 etc
(on scr. 1024*1024, same problem with textures in different resolutions)
Intirresting that on irr. v0.4 ewerything fine.
And another bug or rather oversight i think is mip mapping turned on for sky box and models (in main engine)
sorry for spelling problems, i only studing english