Hi all. I'm working on a small RPG game/framework called Dauntless Rogue. When finished, it will serve as a working "dungeon crawl" game, as well as a nifty framework that can be used to make RPGs. Games could be made "out of the box", e.g. no recompilation is necessary. However, it will be open-source, allowing for easy tweaking of the engine. It is compact, and I was careful to keep it organized into classes, albiet not very well
![Very Happy :D](./images/smilies/icon_biggrin.gif)
. Seriously, this is my first honest attempt at keeping my code from becoming a mess of spaghetti code that only I can understand. Screenies are below. So far, it only uses the Irrlicht Engine and IrrKlang.
Just go to this page to get it:
http://www.freewebs.com/decapgames/dauntlessrogue.htm