quake model in irr edit
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- Posts: 10
- Joined: Thu Mar 29, 2007 3:13 pm
- Location: Poland
quake model in irr edit
How to put quake model (bsp) into the irr edit. If i try to do it, irr edit load it, but I can't see any textures. [/code]
Importing a q3 map into irrEdit should not fail to show it textured.
If it's failing to show textured once in irrLicht:
Does the log say "failed to find texture ***"?
Do you have lights positioned in the map?
Is it failing to even load the map (irrEdit stores media filenames as relative to the location of irrEdit, so opening in irrLicht will then fail if you have irrEdit installed some place other than where irrLicht is)
If it's failing to show textured once in irrLicht:
Does the log say "failed to find texture ***"?
Do you have lights positioned in the map?
Is it failing to even load the map (irrEdit stores media filenames as relative to the location of irrEdit, so opening in irrLicht will then fail if you have irrEdit installed some place other than where irrLicht is)
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- Posts: 10
- Joined: Thu Mar 29, 2007 3:13 pm
- Location: Poland