[FIXED]IMeshbuffer .NET

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spul
Posts: 5
Joined: Fri Mar 30, 2007 1:52 pm

[FIXED]IMeshbuffer .NET

Post by spul »

Hello,

I`m trying to build TreeCollision with newton(.Net wrapper)

I need the vertexes from the Mesh and put them in a IMeshBuffer, but Irrlicht.NET doesn`t seem to have a IMeshBuffer.

Is there already some one who implemented this in irrlicht.NET or do i have to implement it myself :(

Thnxs
[Edit] found this http://irrlicht.sourceforge.net/phpBB2/ ... meshbuffer but the link to the source seems to be dead
Last edited by spul on Mon Apr 02, 2007 1:12 pm, edited 1 time in total.
spul
Posts: 5
Joined: Fri Mar 30, 2007 1:52 pm

Post by spul »

fixed with Irrlicht.NET CP wrapper :)

(only downside is going back to irrlicht 1.2)
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