Hi Everybody!!
I dont know if anyone can help me with this but:
I've made a labyrint and is going to have it on .x file format, and i want to have one floor texture and one wall texture, but anyway heres the prob...
If i texture my model in my modelling program the dir to the pictures will be specific (it will be like: C:\map\file) and then i wont be able to the see the textures in another computer.
So... i want to make the path to only "texture.bmp" so it will find the texture in same map as the application... but i dont want to change more than 50 paths (its nearly "50+" boxes in the model")...
Could i setup 2 textures in irrlicht and how can i make it found out what boxes the wall and floor is....
I hope you understand, if not, please tell me and i'll try to make it more clear!
//Many thanks!!
2 textures - .x model
2 textures - .x model
"Clicker"
You can pack all stuff in a zip archive...
There you can store all in seperate pathes if you want...
Then, when adding the zip archive to the Irrlicht file system (addZipFileArchive(...)) you can set a flag to ignore the pathes...
There you can store all in seperate pathes if you want...
Then, when adding the zip archive to the Irrlicht file system (addZipFileArchive(...)) you can set a flag to ignore the pathes...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java